Asha Sharma seems like the gift that keeps on giving. Ever since Microsoft’s gaming leadership started talking more openly about getting its biggest franchises into players’ hands faster, this latest Bethesda update feels less like a surprise and more like the natural next step.  If you’ve followed Bethesda over the

The Half Sword release expands on the demo with new maps, a weaponsmith crafting system, roguelike progression, and a lively hub filled with strange characters. While these additions add welcome structure, the physics-based combat feels less stable than before. Inconsistent hit detection, awkward armour interactions, and unreliable weapon feedback make this ambitious medieval brawler feel rougher than expected.